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Home
About us
Resources
> playGround
ATS Resume
Stress zone
Trending
CORE
Contact
Search
All categories
All
Dev News
News
Python Pages
Technology
Search input
Search
Html
Css
Javascript
JQuery
React.js
Vue.js
Typescript
Node.js
Express.js
SQL
MongoDB
Git
C
C++
Python
Go
XML
System Design
What is GO ?
Introduction to Go
Getting Started with Go
Go Syntax
Comments in Go
Constants in Go
Output in Go
Data Types in Go
Arrays in Go
Slices in Go
Operators in Go
Conditional Statements in Go
Switch Statements in Go
Loops in Go
Functions in Go
Structs in Go
Maps in Go
Pointers in Go
Pointer Arithmetic
Passing Pointers to Functions
Pointer vs. Value Semantics
Error Handling in Go
Error Types in Go
Handling Errors with if err != nil
Error Wrapping and Unwrapping
Custom Errors in Go
Concurrency in Go
Goroutines in Go
Channels in Go
Buffered Channels
Select Statement
Synchronisation with WaitGroups
Atomic Operations
Advanced Data Structures in Go
Trees
Graphs
Heaps
Advanced Usage of Maps and Slices
Working with Files and I/O in Go
Reading and Writing Files
Buffered I/O
File Permissions and Ownership
Networking in Go
TCP and UDP Sockets
HTTP Server and Client
WebSockets in Go
Handling TLS/SSL Connections
Database Access with Go
Working with SQL Databases (MySQL, PostgreSQL, SQLite)
Database Drivers and SQL Queries
Database Transactions and Connection Pooling
Web Development with Go
56.Using Go’s net/http Package
Routing with Gorilla Mux or Chi
Templating with HTML/Text Templates
Middleware in Go
Authentication and Authorization
RESTful APIs with Go
WebSocket Applications
Handling Forms and File Uploads
Testing in Go
Writing Tests with the testing Package
Table-Driven Tests
Subtests and Test Suites
Mocking Dependencies
Benchmarking in Go
Memory Management in Go
Understanding the Go Garbage Collector
Profiling Memory Usage
Memory Leaks and Avoidance Techniques
Advanced Topics in Concurrency
Context Package for Handling Cancellation
Worker Pools and Task Queues
Rate Limiting and Throttling
Reflection in Go
Introspection and Type Information
Using the reflect Package
Dynamic Method Invocation
Build and Dependency Management
Go Modules
Dependency Management with Go Modules
Cross-Compilation and Platform-Specific Builds
Optimization Techniques in Go
Compiler Optimization Flags
Profiling CPU and Memory Usage
Code Optimization Strategies
Security Best Practices in Go
Secure Coding Guidelines
Handling Authentication and Authorization
Preventing Injection Attacks (SQL Injection, XSS)
Managing Secrets and Sensitive Data
Advanced Topics in Web Development
WebSockets and Real-Time Communication
GraphQL with Go
Microservices Architecture
Deployment and Continuous Integration/Continuous Deployment (CI/CD) Pipelines
Advanced Topics in Testing
Property-Based Testing with GoCheck
Testing Race Conditions and Concurrency Issues
Test Coverage Analysis
Distributed Systems and Cloud Native Development
Interacting with Cloud APIs
Building Distributed Systems with Go
Deploying Go Applications on Kubernetes
Service Mesh and Service Discovery
Menu
What is GO ?
Introduction to Go
Getting Started with Go
Go Syntax
Comments in Go
Constants in Go
Output in Go
Data Types in Go
Arrays in Go
Slices in Go
Operators in Go
Conditional Statements in Go
Switch Statements in Go
Loops in Go
Functions in Go
Structs in Go
Maps in Go
Pointers in Go
Pointer Arithmetic
Passing Pointers to Functions
Pointer vs. Value Semantics
Error Handling in Go
Error Types in Go
Handling Errors with if err != nil
Error Wrapping and Unwrapping
Custom Errors in Go
Concurrency in Go
Goroutines in Go
Channels in Go
Buffered Channels
Select Statement
Synchronisation with WaitGroups
Atomic Operations
Advanced Data Structures in Go
Trees
Graphs
Heaps
Advanced Usage of Maps and Slices
Working with Files and I/O in Go
Reading and Writing Files
Buffered I/O
File Permissions and Ownership
Networking in Go
TCP and UDP Sockets
HTTP Server and Client
WebSockets in Go
Handling TLS/SSL Connections
Database Access with Go
Working with SQL Databases (MySQL, PostgreSQL, SQLite)
Database Drivers and SQL Queries
Database Transactions and Connection Pooling
Web Development with Go
56.Using Go’s net/http Package
Routing with Gorilla Mux or Chi
Templating with HTML/Text Templates
Middleware in Go
Authentication and Authorization
RESTful APIs with Go
WebSocket Applications
Handling Forms and File Uploads
Testing in Go
Writing Tests with the testing Package
Table-Driven Tests
Subtests and Test Suites
Mocking Dependencies
Benchmarking in Go
Memory Management in Go
Understanding the Go Garbage Collector
Profiling Memory Usage
Memory Leaks and Avoidance Techniques
Advanced Topics in Concurrency
Context Package for Handling Cancellation
Worker Pools and Task Queues
Rate Limiting and Throttling
Reflection in Go
Introspection and Type Information
Using the reflect Package
Dynamic Method Invocation
Build and Dependency Management
Go Modules
Dependency Management with Go Modules
Cross-Compilation and Platform-Specific Builds
Optimization Techniques in Go
Compiler Optimization Flags
Profiling CPU and Memory Usage
Code Optimization Strategies
Security Best Practices in Go
Secure Coding Guidelines
Handling Authentication and Authorization
Preventing Injection Attacks (SQL Injection, XSS)
Managing Secrets and Sensitive Data
Advanced Topics in Web Development
WebSockets and Real-Time Communication
GraphQL with Go
Microservices Architecture
Deployment and Continuous Integration/Continuous Deployment (CI/CD) Pipelines
Advanced Topics in Testing
Property-Based Testing with GoCheck
Testing Race Conditions and Concurrency Issues
Test Coverage Analysis
Distributed Systems and Cloud Native Development
Interacting with Cloud APIs
Building Distributed Systems with Go
Deploying Go Applications on Kubernetes
Service Mesh and Service Discovery
Final Child Page
introduction
Demo Italic Heading
Percentage Padding
Demo Key:
Demo Value
Demo Paragraph
console.log("helloword")
conclusion
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